Philosophy for the Use of Technology

We believe that technology is a tool for communication, for problem solving, and for academic achievement. Technology does not end with itself, but is used by students, parents, staff, and the entire school community to access information in the school, the community, and the world. Technology tools are used by students to learn grade level and course content based on St. John’s Lutheran School’s adopted curriculum standards. 

As in the real world, students use technology to work on challenging, real-life topics, to present their conclusions to important questions, and to defend and clarify their thinking.  All technology tools are used in support of the vision of St. John’s Lutheran Church to minister to real people in a real way.

Flexible Technology for our Middle School Students - BYOD

In 2008, St. John’s Middle School began its “One to One” laptop program.  “One to One” means one computer for every student to use both at school and at home. For the past four years, all parents of students entering 6th grade at St. John’s have been required to buy a computer, software, warranty and insurance from the school.

We understand that the world of the present and the future will require our students to be highly comfortable and competent with using many different types of hardware and software resources in order to work, play and live. In order to assist in preparing our students for a world full of different and ever changing technology, we realize that providing the exact same device for each student may not be the best solution.

In the Fall of 2012, our current “One to One” program was replaced by a “Bring Your Own Device” (BYOD) program. In this program, St. John’s provides a list of basic technology requirements and parents have the freedom to provide a device that meets those requirements and the individual needs of their child.

All incoming 6th Grade students and students new to the BYOD program will be required to attend a 90-minute Parent/Student Orientation prior to the start of school in August. This orientation will cover:

- St. John's Online Behavior Agreement

- Acceptable Device Use Policies and Expectations

- Parent Responsibilities

- How to connect and log on to St. John's Wireless Network

- Usernames & Passwords for...

   St. John's Campus Google Apps (

   Discovery Education (

   Middle School Laptop Procedures

Technology Links

BYOD Requirements

Technology References

(scroll down for information)

Technology FAQs

Standards for K-12

Profiles for Grades K-2

Profiles for Grades 3-5

Profiles for Grades 6-8

technology faqs

What about paper and pencil?

Using technology such as laptops and electronic devices does not mean that we never use conventional tools like paper, pens, and print books. There will be times when using these traditional technologies are the most appropriate way of meeting learning goals. However, our goal in allowing students to access our network on their own devices will be to increase their Digital Age Learning skills, giving each student confidence and competence in using technology appropriately in order to assist their learning and development.

What if the computer breaks and needs to be repaired, or becomes inoperable due to software or hardware failure?

It is the responsibility of the parent and the student to maintain and if necessary pay to have student laptops repaired.  We strongly recommend purchasing an extended warranty and possibly even student laptop insurance to protect against repair/replacement costs.

Will the school provide machines to use while a student machine is in for repairs?

Daily activities at school require that students have access to a computer to complete work and participate in class. During that time when a student's laptop is inoperative or has been sent off to be repaired, or a student does not have his or her laptop with them at school, they will be required to use a "rental" computer. By agreeing to be part of the school BYOD program, parental permission is granted for the student to check out and rent a temporary replacement device. SJLS rental units are Google Chromebooks and rental charges are set at $5 per day, $20 per seven day week (cost will be added to monthly tuition statements). The student/family will be responsible for any damages or loss that may be incurred while using the rental device. It is the responsibility of the student to make sure any work saved locally on their own computer is backed up regularly.

Will students be required to purchase Microsoft Office?

No. To help students learn to work online and collaboratively, we intend to make use of cloud based tools such of Google Apps for documents and presentations. Students who need software to work on documents offline can download and install free Open Office. (

Will students be required to go online at home?

Many of the tools and resources used at school are “online” resources which require an Internet connection in order to work. Students who are unable to get online at home may have to come to school early or stay late in order to get their work done. We strongly recommend a home Internet connection. Here are some of the online tools students need to access away from school: Moodle, St. John’s Google Apps, Online Textbooks, Discovery Education, St. John’s Library, World Book Web.

Will St. John’s provide Internet filtering?

Students who connect to the Internet at school will be protected from inappropriate content by St. John’s Internet filter. During school hours, this filter will also prevent access to sites like Facebook, Youtube, or other sites that could distract students during class. This filter will only work while students are connected to St. John’s network. It is the parents responsibility to monitor their child’s Internet use at home.  We encourage families to provide Internet filtering at home or install software to guard or monitor student use away from school.

What if the battery runs out during school?

Students are required to have their computers fully charged for the start of each school day. A student that comes to school with a dead battery is just as unprepared as a student who forgets their book or their pen or pencil. Student laptops will be required to have an expected battery life of 6 hours or more. For most students this will be enough to get them through the school day. We recommend students have two laptop chargers - one for a designated charging spot at home, and one to carry with them for charging during lunch, PE, and break at school as needed.

What about printing?

Student laptops will not be able to access printers at school. If a project requires printing, then printing must be done on your home printer. In some cases if a home printer is not working, it may be acceptable to send the document to the teacher for printing. This is at the discretion of the teacher.

Can we purchase an iPad instead of a laptop?

Currently, many of the online tools and activities students will be required to use at school will not work on an iPad. Students in the BYOD program will need access to online textbooks, resources, and web tools like Glogster & Prezi. In order to work properly, many of these require Adobe Flash which is not available on iPads. Our St. John’s Google Apps require a full desktop version of a web browser for full functionality and live collaboration. The iPad only supports a limited “mobile” version of Google Apps. This may change in the future, but for now an iPad cannot serve as a student’s sole device because it is not capable of doing all that we need our students to do.

Will the school teach students how to use, maintain, and update their own computers?

St. John’s teachers will be able to assist students and show them how to use web tools required for class activities and projects.  While there will be times where they may also have time to assist our students in providing some tips and direction in the maintenance and updating of their devices, the ultimate responsibility will rest with the student and their parents/guardians. Support from a local retailer at the student’s cost may be necessary for support with software installation, virus protection software or repairs/upgrades.

What if I have a question that is not answered here?

Please contact the school office (714) 288-4406.

national technology standards

for students (NETS-S)

Standards for Grades K-12

1. Creativity and Innovation. Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.

2. Communication and Collaboration. Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.

3. Research and Information Fluency. Students apply digital tools to gather, evaluate, and use information.

4. Critical Thinking, Problem Solving, and Decision Making. Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.

5. Digital Citizenship.  Students understand human, cultural, and societal issues related to technology and practice legal and ethical behavior.

6. Technology Operations and Concepts. Students demonstrate a sound understanding of technology concepts, systems, and operations.

The profiles below highlight a few important types of learning activities in which students might engage as the new NETS-S are implemented. These examples are provided in an effort to bring the standards to life and demonstrate the variety of activities possible. The numbers in the parentheses after each item identify the standards (1-6) most closely linked to the activity described. Each activity may relate to one indicator, to multiple indicators, or to the overall standards referenced.

profiles for grades pre-k/k-2

The following experiences with technology and digital resources are examples of learning activities in which students might engage during PK-Grade 2 (Ages 4-8):

1. Illustrate and communicate original ideas and stories using digital tools and media-rich resources. (1,2)

2. Identify, research, and collect data on an environmental issue using digital resources and propose a developmentally appropriate solution. (1,3,4)

3. Engage in learning activities with learners from multiple cultures through e-mail and other electronic means. (2,6)

4. In a collaborative work group, use a variety of technologies to produce a digital presentation or product in a curriculum area. (1,2,6)

5. Find and evaluate information related to a current or historical person or event using digital resources. (3)

6. Use simulations and graphical organizers to explore and depict patterns of growth such as the life cycles of plants and animals. (1,3,4)

7. Demonstrate safe and cooperative use of technology. (5)

8. Independently apply digital tools and resources to address a variety of tasks and problems. (4,6)

9. Communicate about technology using developmentally appropriate and accurate terminology. (6)

10. Demonstrate the ability to navigate in virtual environments such as electronic books, simulation software, and Web sites. (6)

profiles for grades 3-5

The following experiences with technology and digital resources are examples of learning activities in which students might engage during Grades 3-5 (Ages 8-11):

1. Produce a media-rich digital story about a significant local event based on first-person interviews. (1,2,3,4)

2. Use digital-imaging technology to modify or create works of art for use in a digital presentation. (1,2,6)

3. Recognize bias in digital resources while researching an environmental issue with guidance from the teacher. (3,4)

4. Select and apply digital tools to collect, organize, and analyze data to evaluate theories or test hypotheses. (3,4,6)

5. Identify and investigate a global issue and generate possible solutions using digital tools and resources (3,4)

6. Conduct science experiments using digital instruments and measurement devices. (4,6)

7. Conceptualize, guide, and manage individual or group learning projects using digital planning tools with teacher support. (4,6)

8. Practice injury prevention by applying a variety of ergonomic strategies when using technology. (5)

9. Debate the effect of existing and emerging technologies on individuals, society, and the global community. (5,6)

10. Apply previous knowledge of digital technology operations to analyze and solve current hardware and software problems. (4,6)

profiles for grades 6-8

The following experiences with technology and digital resources are examples of learning activities in which students might engage during Grades 6-8 (Ages 11-14):

1. Describe and illustrate a content-related concept or process using a model, simulation, or concept-mapping software. (1,2)

2. Create original animations or videos documenting school, community, or local events. (1,2,6)

3. Gather data, examine patterns, and apply information for decision making using digital tools and resources. (1,4)

4. Participate in a cooperative learning project in an online learning community. (2)

5. Evaluate digital resources to determine the credibility of the author and publisher and the timeliness and accuracy of the content. (3)

6. Employ data-collection technology such as probes, handheld devices, and geographic mapping systems to gather, view, analyze, and report results for content-related problems. (3,4,6)

7. Select and use the appropriate tools and digital resources to accomplish a variety of tasks and to solve problems. (3,4,6)

8. Use collaborative electronic authoring tools to explore common curriculum content from multicultural perspectives with other learners. (2,3,4,5)

9. Integrate a variety of file types to create and illustrate a document or presentation. (1,6)

10. Independently develop and apply strategies for identifying and solving routine hardware and software problems. (4,6)